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AI Insights · Timothy · July 2024

Top 5 Hack and Slash Apps on Android in Guatemala - Q2 2024

Discover the performance of the top 5 hack and slash applications on Android in Guatemala during the second quarter of 2024, with insights on downloads, revenue, and active users.

Top 5 Hack and Slash Apps on Android in Guatemala - Q2 2024

In the second quarter of 2024, the hack and slash genre saw significant activity on the Android platform in Guatemala. Here’s a detailed look at the performance of the top 5 applications in this category.

Solo Leveling:Arise by Netmarble had an impressive start following its release in early May. Revenue peaked in the week of May 13 at around $502 and showed a fluctuating trend, ending the quarter at approximately $331. Downloads saw a sharp decline from 17.9K in the first week to just over 300 by the end of June. However, weekly active users demonstrated resilience, growing from 17.4K in the first week of May to nearly 19.5K by the end of June.

MARVEL Future Fight, also from Netmarble, maintained steady revenue throughout the quarter, averaging around $70 to $100 weekly. Downloads were relatively stable, peaking at 125 in the first week of May and ending at 91 in the last week of June. Weekly active users remained consistent, fluctuating slightly around the 5.5K mark, with a slight increase towards the end of the quarter.

Legacy of Discord-FuriousWings from Yoozoo (Hongkong) displayed a varied revenue pattern. The app’s revenue peaked at $158 in the first week of June but gradually decreased to $32 by the end of the quarter. Unfortunately, there were no downloads or active users data available for this period.

Devil May Cry: Peak of Combat by nebulajoy showed a steady revenue trend, with a low of $19 in mid-May and a high of $53 in the last week of June. Downloads fluctuated, peaking at 160 in mid-April and dropping to 45 by the end of June. Weekly active users saw a gradual increase, starting from 856 in early April and reaching over 1K in mid-June.

Disney Mirrorverse from Kabam Games, Inc. had a steady revenue flow, with a peak of $48 in early April and a low of $20 in the last week of June. Downloads showed a gradual increase, peaking at 80 in the final week of June. Weekly active users remained stable, around 200, with a slight peak to 207 at the end of the quarter.

These insights are derived from Sensor Tower data. For more detailed analytics and performance metrics, visit Sensor Tower.


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Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024